Post by Deleted on Apr 27, 2015 18:03:39 GMT -5
It's back
Regardless if we all did expect this to be announced at some point, I am ALL IN for a Gears remaster. Some of the best memories I had on the Xbox 360 were playing the first game with Vyper when he helped me beat General RAMM and the second one playing that all the way through with my brother and my cousins. I even remember me, Vyp, Eric & someone else playing a pretty good amount of multiplayer in Gears 1. I'm gonna assume you're in on this as well Vyper??
While it is sad that such a promising game is now shelved, I can't say that I am surprised because of the rift between Kojima and Konami. I've only played the second Silent Hill game, so I have no personal interest in P.T but I'd be a damn liar if I didn't say that it was the scariest demo I've ever played. You knew there was something special there when you played the demo, that was hard to deny. It's just a shame now we will never get to see this game fully realized.
If this looked like the Halo: Reach 360, that'd be pretty cool. If it looks like the Halo 3 Xbox 360 Elite....then nah.
Source says Gears of War remaster coming to Xbox One
Microsoft and Black Tusk Studios are developing a remastered version of the original Gears of War for Xbox One, sources tell Polygon.
The re-release of Gears of War for Xbox One will include updated visuals and reworked cutscenes, courtesy of animation studio Plastic Wax, according to a source. Stills of Gears of War's remade opening cinematic were shown to Polygon, offering a new look at the Locust invasion with updated visuals.
Microsoft was previously rumored to be working on a remastered Gears of War anthology for its current console, dubbed the "Marcus Fenix Collection." But Black Tusk studio head Rod Fergusson, previously the series producer of Gears at developer Epic Games, downplayed those rumors earlier this year.
"I love the passion, but there's no Marcus Fenix Collection," Fergusson said in March. "We ARE working on other exciting Gears projects. I'll see you at E3!"
Microsoft acquired the Gears of War property from Epic Games in 2014. The company brought on Fergusson and tasked Black Tusk Studios with continued development of the Xbox and PC franchise. Xbox head Phil Spencer has indicated that Microsoft wants to get back to basics with Gears of War.
"The thing that was great about the early Gears of War games, to me, was just the epic scale of the settings that I was in," Spencer said in an interview last year. "The story, the setting was a lot more what I would call soulful and maybe even a little dark. I think the game over time became almost more of a parody of itself; not for any kind of horrible reasons. It's hard to continue to manage the IP."
Gears of War turns 10 years old in 2016. The first game in the series was released on Xbox 360 in November 2006, and was ported to Windows PC the following year.
Polygon has reached out to Microsoft and Black Tusk Studios for comment on Gears of War for Xbox One.
Update: According to another source, Brink and Dirty Bomb developer Splash Damage is working on the Xbox One remaster of Gears of War. The U.K.-based studio has several job listings that say it's working on a "very well known and highly popular AAA title with next gen technology." We've reached out to Splash Damage for comment.
Update 2: We've seen some multiplayer screenshots of the Gears of War remaster, and it appears that the Xbox One game features improved lighting and increased texture quality. We're told that the multiplayer runs at 60 frames per second.
Microsoft and Black Tusk Studios are developing a remastered version of the original Gears of War for Xbox One, sources tell Polygon.
The re-release of Gears of War for Xbox One will include updated visuals and reworked cutscenes, courtesy of animation studio Plastic Wax, according to a source. Stills of Gears of War's remade opening cinematic were shown to Polygon, offering a new look at the Locust invasion with updated visuals.
Microsoft was previously rumored to be working on a remastered Gears of War anthology for its current console, dubbed the "Marcus Fenix Collection." But Black Tusk studio head Rod Fergusson, previously the series producer of Gears at developer Epic Games, downplayed those rumors earlier this year.
"I love the passion, but there's no Marcus Fenix Collection," Fergusson said in March. "We ARE working on other exciting Gears projects. I'll see you at E3!"
Microsoft acquired the Gears of War property from Epic Games in 2014. The company brought on Fergusson and tasked Black Tusk Studios with continued development of the Xbox and PC franchise. Xbox head Phil Spencer has indicated that Microsoft wants to get back to basics with Gears of War.
"The thing that was great about the early Gears of War games, to me, was just the epic scale of the settings that I was in," Spencer said in an interview last year. "The story, the setting was a lot more what I would call soulful and maybe even a little dark. I think the game over time became almost more of a parody of itself; not for any kind of horrible reasons. It's hard to continue to manage the IP."
Gears of War turns 10 years old in 2016. The first game in the series was released on Xbox 360 in November 2006, and was ported to Windows PC the following year.
Polygon has reached out to Microsoft and Black Tusk Studios for comment on Gears of War for Xbox One.
Update: According to another source, Brink and Dirty Bomb developer Splash Damage is working on the Xbox One remaster of Gears of War. The U.K.-based studio has several job listings that say it's working on a "very well known and highly popular AAA title with next gen technology." We've reached out to Splash Damage for comment.
Update 2: We've seen some multiplayer screenshots of the Gears of War remaster, and it appears that the Xbox One game features improved lighting and increased texture quality. We're told that the multiplayer runs at 60 frames per second.
Regardless if we all did expect this to be announced at some point, I am ALL IN for a Gears remaster. Some of the best memories I had on the Xbox 360 were playing the first game with Vyper when he helped me beat General RAMM and the second one playing that all the way through with my brother and my cousins. I even remember me, Vyp, Eric & someone else playing a pretty good amount of multiplayer in Gears 1. I'm gonna assume you're in on this as well Vyper??
Silent Hills cancelled
Following a second day of disquieting rumors concerning the Silent Hills project, on Monday, publisher Konami confirmed that it has terminated plans to develop the game.
Although Konami initially declined to comment on the matter when contacted early on Monday, later in the day it issued a statement to GameSpot, putting speculation surrounding the title to rest.
"Konami is committed to new Silent Hill titles, however the embryonic Silent Hills project developed with Guillermo del Toro and featuring the likeness of Norman Reedus will not be continued," it said.
Confirmation of the project's termination comes weeks after it was revealed that Hideo Kojima, a director of the project, is preparing to leave Konami. Power struggles between staff at Kojima Productions and Konami had escalated to the stage where the publisher has begun seeking a new leadership team to work on future Metal Gear games.
Such developments had raised questions about the future for Silent Hills, a game that was supposed to be directed by Kojima and developed in partnership with director del Toro.
On Sunday, del Toro was quoted as saying to fans that his collaboration with Konami "is not gonna happen." Meanwhile, Konami confirmed to GameSpot early on Monday that its partnership with Norman Reedus, the actor initially signed to star in Silent Hills, had "expired."
Such questions were raised when it emerged that P.T., a playable teaser that was essentially a grand marketing initiative to publicize the Silent Hills Project, would be removed from the PlayStation Store in a matter of days.
However, the publisher appears open to the possibility of future collaborations with Kojima and del Toro.
"In terms of Kojima and del Toro being involved, discussions on future Silent Hill projects are currently underway, and please stay tuned for further announcements," the publisher said in a second statement, sent to Kotaku.
"We will continue to develop the Silent Hill series," the publisher added.
Following a second day of disquieting rumors concerning the Silent Hills project, on Monday, publisher Konami confirmed that it has terminated plans to develop the game.
Although Konami initially declined to comment on the matter when contacted early on Monday, later in the day it issued a statement to GameSpot, putting speculation surrounding the title to rest.
"Konami is committed to new Silent Hill titles, however the embryonic Silent Hills project developed with Guillermo del Toro and featuring the likeness of Norman Reedus will not be continued," it said.
Confirmation of the project's termination comes weeks after it was revealed that Hideo Kojima, a director of the project, is preparing to leave Konami. Power struggles between staff at Kojima Productions and Konami had escalated to the stage where the publisher has begun seeking a new leadership team to work on future Metal Gear games.
Such developments had raised questions about the future for Silent Hills, a game that was supposed to be directed by Kojima and developed in partnership with director del Toro.
On Sunday, del Toro was quoted as saying to fans that his collaboration with Konami "is not gonna happen." Meanwhile, Konami confirmed to GameSpot early on Monday that its partnership with Norman Reedus, the actor initially signed to star in Silent Hills, had "expired."
Such questions were raised when it emerged that P.T., a playable teaser that was essentially a grand marketing initiative to publicize the Silent Hills Project, would be removed from the PlayStation Store in a matter of days.
However, the publisher appears open to the possibility of future collaborations with Kojima and del Toro.
"In terms of Kojima and del Toro being involved, discussions on future Silent Hill projects are currently underway, and please stay tuned for further announcements," the publisher said in a second statement, sent to Kotaku.
"We will continue to develop the Silent Hill series," the publisher added.
While it is sad that such a promising game is now shelved, I can't say that I am surprised because of the rift between Kojima and Konami. I've only played the second Silent Hill game, so I have no personal interest in P.T but I'd be a damn liar if I didn't say that it was the scariest demo I've ever played. You knew there was something special there when you played the demo, that was hard to deny. It's just a shame now we will never get to see this game fully realized.
343 developer confirms Limited Edition Halo 5 Xbox One Coming Soon
A limited edition Halo 5: Guardians themed Xbox One console is in the works, 343 Industries studio head Josh Holmes has confirmed. Posting on Twitter in response to a fan question, Holmes confirmed that although a Halo 5 themed limited edition Xbox One console hasn't been officially revealed yet, it would be coming soon.
Earlier last month Microsoft revealed the release date for Halo 5: Guardians to be on October 27 exclusively for the Xbox One. It's likely that the new limited edition console that Holmes referred to will have a similar launch date.
This wouldn't be the first themed Xbox One console to be revealed. Last year Microsoft announced a Call of Duty: Advanced Warfarethemed Xbox One which launched alongside the game in November. A white Xbox One console was also featured as part of a Sunset Overdrive bundle. A little harder to obtain, Rockstar Games also unveiled Grand Theft Auto V-themed custom Xbox Ones and PlayStation 4's as part of an exclusive give-away.
Players who pre-order Halo 5: Guardians at GameStop will receive access to the Spartan Locke Armor Set, which cannot otherwise be obtained. The pre-order offer is valid at all GameStop stores in the United States. The Spartan Locke "Hunter-Class" armour will be available to use in the game's multiplayer mode from day one.
A limited edition Halo 5: Guardians themed Xbox One console is in the works, 343 Industries studio head Josh Holmes has confirmed. Posting on Twitter in response to a fan question, Holmes confirmed that although a Halo 5 themed limited edition Xbox One console hasn't been officially revealed yet, it would be coming soon.
Earlier last month Microsoft revealed the release date for Halo 5: Guardians to be on October 27 exclusively for the Xbox One. It's likely that the new limited edition console that Holmes referred to will have a similar launch date.
This wouldn't be the first themed Xbox One console to be revealed. Last year Microsoft announced a Call of Duty: Advanced Warfarethemed Xbox One which launched alongside the game in November. A white Xbox One console was also featured as part of a Sunset Overdrive bundle. A little harder to obtain, Rockstar Games also unveiled Grand Theft Auto V-themed custom Xbox Ones and PlayStation 4's as part of an exclusive give-away.
Players who pre-order Halo 5: Guardians at GameStop will receive access to the Spartan Locke Armor Set, which cannot otherwise be obtained. The pre-order offer is valid at all GameStop stores in the United States. The Spartan Locke "Hunter-Class" armour will be available to use in the game's multiplayer mode from day one.
If this looked like the Halo: Reach 360, that'd be pretty cool. If it looks like the Halo 3 Xbox 360 Elite....then nah.